At the time, I was continuing to experiment with what luminosity masks could do, and the Triple Play actions were one of the techniques I came up with that I was using in my own processing. While I don’t recall when the Triple Play was released, the copyright on the Triple Play instructions manual says 2011. We had spent considerable time testing inside the Triple Play, but was this the most efficient way to develop these images? For example, what about just using simpler things, like Screen or Multiply blend modes on various layers in combination with Lights and Darks luminosity masks? Or Dave’s standard maneuver of using the Mids-3 mask in combination with Color Grading to establish overall balance and contrast when he starts developing an image? Triple Play History With this in mind, I suggest that Dave also try other TK8 methods to try and achieve results similar to what he produced using the Triple Play. There wasn’t a definitive approach that would work on every image, but we could usually arrive at a satisfactory edit. We actually spent quite a bit of time testing the different options, and it was obvious that trial and error was a necessary part of the process for finding our way to a good result. Screen blend mode lightens the areas revealed by the mask and Multiply blend mode darkens them. Visibility is initially set to “off” on all layers, and users create the desired effect by turning layer visibility “on” and adjusting layer opacity.Īs Dave demonstrated his process for using the Triple Play to develop each image, we also tried a variety of Triple Play alternatives: turning different layers on and off, adjusting opacity of different layers, and changing the blur radius used to create the blurred layer masks. The blend modes of these layers are set to either Screen or Multiply. Each action creates a series of Photoshop layers masked by either blurred or not-blurred luminosity-mask layer masks. The Triple Play is actually two different actions: Lights Triple Play works on the lighter tones in the image and Darks Triple Play on the darker tones. The images he was screen-sharing with me looked good, and it was clear that the Triple Play actions were a factor in their success. Comparing the before and after versions of the images, it was clear that the Triple Play could achieve decent results. He had received questions about using it and created some examples to show how it works. Last Wednesday, Dave Kelly and I had our weekly “TK Friday” meeting where he presented a series of images demonstrating what could be done using the Triple Play actions in the TK8 Combo and Cx modules.
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